"BioShock developer Irrational Games is being cut down to a team of 15, Co-Founder Ken Levine revealed in an update on the studio’s website. The developer was sitting strong at 200 employees fewer than two years ago."
"I am winding down Irrational Games as you know it. I’ll be starting a smaller, more entrepreneurial endeavor at Take-Two. That is going to mean parting ways with all but about fifteen members of the Irrational team," Levine wrote. "There’s no great way to lay people off, and our first concern is to make sure that the people who are leaving have as much support as we can give them during this transition."
Levine says that current staff will “have access to the studio for a period of time to say their goodbyes and put together their portfolios,” and that other Take-Two studios will be available to “discuss opportunities within the company.” Third-party developers and publishers will be able to participate in a “recruiting day” hosted by Irrational Games, offering outgoing employees interviews for other positions.
Irrational’s goal moving forward is “to make narrative-driven games for the core gamer that are highly replayable.” Additionally, Levine says the developer will move into the digital space exclusively to “foster the most direct relationship with our fans possible.”
"Irrational’s latest game is BioShock Infinite,which will receive its Burial At Sea Episode 2 DLC on March 25. Levine says that while he’s "handing the reins of our creation, the BioShock universe, to 2K so our new venture can focus entirely on replayable narrative," he’s hoping the developer will "build something half as memorable as BioShock." FROM JOYSTIQ.COM SOURCED FROM IRRATIONAL GAMES
This is not the shutting down of the studio as kotaku.com is writing it as but it still really sucks. Irrational will no longer be working on Bioshock, and that is so sad.
This brings GREAT sadness to my heart.
Long live Bioshock. <3
But there is still hope for Irrational Games, and I do hope they continue to be successful.
Konami just put up a teaser site for pop’n music ラピストリア. Could it be pop’n music 22, or is it something different? I guess we’ll find out on the 13th, and whatever it is it’ll be playable at JAEPO 2014 this weekend.
Update: After getting some help with the kanji, I’ve confirmed that the text above says what I thought but wasn’t sure enough about to post: “Finally! The debut of a new entry in the series!” so it’s almost certainly pop’n 22.
Gust4vsson constructed this baby to run Steam on and yes, it runs as well as it looks. The only downside is they’re not using classic NES controllers. Then again, most PC games require more than a few buttons. [❤]
When people in Japan preorder Ace Attorney 123: Wright Selectionfrom the E-Capcom shop, they’ll not only get the standard bonuses (desktop wallpaper and a remixed music track), they will receive a cute 7cm charm randomly selected from a set of three.
Oh man, I need to return to my town. I’m feeling the holiday spirit after watching this, and by “holiday spirit’ I mean “desire to ignore everything on Earth in favor of celebrating in a fake town.” And I need that Santa beard.